Where a city gives people somewhere to be, together
217 cities ranked · 19,744 analyzed places · computed 8/27/2026 · score out of 100
This index is part of Scout's research thesis, The Science of a Fun Community. Version 1 weights are provisional and will be revised against resident survey data.
The research question
What makes a city easier to connect in?
Most city rankings measure jobs, housing, restaurants, nightlife, or attractions. This index looks at something different: whether a city gives people places, activities, and repeated opportunities to spend time around other people outside home and work.
Scout measures the opportunity for community connection, not whether residents personally feel connected, happy, or friendly.
What a high score means
A high Community Connection score means a city provides many low-friction opportunities to gather, participate repeatedly, encounter other people, and spend time together.
What the index measures
Three things a city needs before people can gather
01
Somewhere to go
Places built for spending time outside home and work, and venues where being around other people is part of the experience.
Third place density
Gathering opportunity
02
A reason to return
Dated events that pull people out of the house, and activities that repeat so the same faces show up again.
Community event activity
Recurring participation
03
A way to participate
Whether gathering costs money, and whether the options fit different kinds of people rather than one demographic.
Accessible social life
Social variety
Headline result
Phoenix leads 217 ranked cities at 78
The Scout Community Connection Index ranks 217 US cities on which cities actually provide social infrastructure, using 19,744 Scout-analyzed places and every published Scout outing. Phoenix leads at 77.6/100.
Phoenix ranks #1 of 217 overall at 78. Its strongest component is third place density (100, #1 of 217, versus a 98.5 average). Its weakest component is gathering opportunity at 84.3 (#146 of 217, average 83.4).
Scottsdale ranks #2 of 217 overall at 77. Its strongest component is third place density (100, #2 of 217, versus a 98.5 average). Its weakest component is recurring participation at 24.6 (#174 of 217, average 35.3).
Paradise Valley ranks #3 of 217 overall at 61. Its strongest component is recurring participation (45, #1 of 217, versus a 35.3 average). Its weakest component is accessible social life at 18.6 (#36 of 217, average 13).
Research coverage: Developing
Findings
What Scout found
Every observation below is computed from the ranked dataset on this page — component scores, ranks and measured gaps between cities.
01
Social infrastructure varies dramatically — even inside the same metro
In the Phoenix metro, Phoenix scores 78 while Mesa scores 30 — a 47.5-point gap between cities minutes apart. Weighted by its share of the index, community event activity explains more of that gap than any other component (100 vs 0).
Scout Variety Index and The Scout Community Connection Index measure different things
Plotted against Scout Variety Index, the two measures move together only loosely. Mesa sits above the median on Scout Variety Index but below it on this index, while Queen Creek does the reverse. A strong showing on one index does not carry over to the other.
← lower Scout Variety Indexhigher Scout Variety Index →
Strong on both
Phoenix (78 / 91.6)
Scottsdale (77 / 87.4)
Dallas (60 / 91.3)
Tucson (59 / 91.8)
Strong on Scout Variety Index, weaker here
Mesa (30 / 80)
Glendale (42 / 82.6)
Chandler (46 / 80.5)
Boulder (55 / 87.3)
Weaker on Scout Variety Index, strong here
Queen Creek (59 / 64.1)
West Jordan (60 / 67.7)
West Valley City (59 / 67.6)
Fontana (58 / 67.2)
217 cities ranked.
03
Connection is built through repetition
Paradise Valley leads on recurring participation at 45 against a 35.3 average across 217 ranked cities — 9.7 points above the mean. Opportunities that create repeat interaction rather than one-and-done tourism: leagues, classes, clubs, workshops and recurring markets. Repeat activity is what puts the same people in the same room more than once.
Bridgeport, Sun City, Stockton post the highest accessible social life scores (32.5, 23.3, 22.3) versus a 13 average. Whether gathering requires spending money — free parks, libraries, free events and low typical spend across the social set.
Community cannot depend entirely on $75 nights out.
217 cities ranked.
05
The cities punching above their weight
Phoenix scores 78 — 22.8 points higher than the average city with a comparable amount of analyzed Scout inventory (235 places). Score is not a function of size: the median ranked city has 84 analyzed places.
Biggest overperformers
Phoenix, AZ+22.8 vs peers
Scottsdale, AZ+19.9 vs peers
Laredo, TX+7.5 vs peers
Paterson, NJ+6.8 vs peers
Naperville, IL+6 vs peers
Strongest small-inventory cities
Paradise Valley, AZ61 · 57 places
Stockton, CA61 · 67 places
Laredo, TX61 · 30 places
Bakersfield, CA61 · 66 places
Bellevue, WA61 · 78 places
Best on third place density
Phoenix, AZ100
Scottsdale, AZ100
Paradise Valley, AZ100
Anaheim, CA100
Stockton, CA100
Best on gathering opportunity
Irvine, CA94.4
Hialeah, FL94.1
Denton, TX94
Chula Vista, CA93.7
Laredo, TX93.3
Best on community event activity
Phoenix, AZ100
Scottsdale, AZ100
Tempe, AZ100
Paradise Valley, AZ0
Anaheim, CA0
217 cities ranked.
Explore
Compare two cities
Every component, side by side, with each city's strongest relative advantage.
vs
Phoenix, AZ
78
Rank #1 · 235 places analyzed
Research coverage: High
Scottsdale, AZ
77
Rank #2 · 128 places analyzed
Research coverage: Moderate
100Third place density100
84.3Gathering opportunity90
100Community event activity100
34.5Recurring participation24.6
15.8Accessible social life10.3
89.7Social variety90.6
Phoenix's biggest advantage
Recurring participation
34.5 vs 24.6 (#138 vs #174)
Scottsdale's biggest advantage
Gathering opportunity
90 vs 84.3 (#32 vs #146)
Biggest difference
Recurring participation
9.9 point gap
Rankings
Top 20 cities
Search for any ranked city, filter by state, or expand the full table.
Component leaderboards explain why cities land where they do overall.
Best cities for third place density
Places designed for spending time outside home and work — cafés, breweries, libraries, parks, plazas and community centers — measured per 100 published places.
How often residents have a reason to gather — farmers markets, festivals, art walks, concerts and neighborhood events, counted as dated occurrences per 100 published places.
Whether community opportunities exist for different kinds of people — families, couples, adults, kids, seniors, outdoor and hobby communities — measured as evenness across Scout's occasion and audience coverage.
Scout computes The Scout Community Connection Index from its own database — verified places, published outings and bookable inventory. No third-party rankings, no editor's gut feel.
This edition covers 217 cities and 19,744 AI-analyzed places. A city is only ranked once at least 20 of its published places have completed Scout's place-intelligence analysis.
How the score is built
Third place density (25%): Places designed for spending time outside home and work — cafés, breweries, libraries, parks, plazas and community centers — measured per 100 published places.
Gathering opportunity (20%): Places where being around other people is inherent to the experience: markets, food halls, bowling, trivia, live music rooms and sports venues.
Community event activity (20%): How often residents have a reason to gather — farmers markets, festivals, art walks, concerts and neighborhood events, counted as dated occurrences per 100 published places.
Recurring participation (15%): Opportunities that create repeat interaction rather than one-and-done tourism: leagues, classes, clubs, workshops and recurring markets.
Accessible social life (10%): Whether gathering requires spending money — free parks, libraries, free events and low typical spend across the social set.
Social variety (10%): Whether community opportunities exist for different kinds of people — families, couples, adults, kids, seniors, outdoor and hobby communities — measured as evenness across Scout's occasion and audience coverage.
Where this sits in the framework
This index belongs to the Scout Hierarchy of Fun — Scout's own synthesis of leisure-satisfaction research, Self-Determination Theory, third-place research and work on collective effervescence. It is a Scout framework, not a restatement of Maslow: empirical work has repeatedly rejected the idea that human needs must be satisfied in strict sequence.
Version 1 weights are provisional
The component weights above are a stated starting point, not a claim of measured importance. Scout will revise them against resident survey responses to a single question — how easy is it to find something enjoyable to do in your city — and publish which dimensions actually predict perceived community fun.
Counts that could simply reward big cities are normalized: social infrastructure, events and bookable inventory are expressed per 100 published places, and variety measures use evenness rather than raw totals.
Scores are recomputed on every refresh, so a city's position moves as coverage deepens or as venues open and close. Underlying place data is verified against Google Places; outings are human- or AI-composed and reviewed before publishing.
Citing this study? Please credit Scout Places and link to this page.
What this index measures — and what it doesn't
This index measures
· availability of social infrastructure
· gathering opportunities
· recurring participation opportunities
· events
· accessibility
· variety of social environments
This index does not measure
· whether residents personally feel connected
· loneliness
· friendliness
· happiness
· interpersonal relationships
· civic trust
Scores reflect the places, events and activity inventory present in the Scout dataset — not every business or activity that exists in a city. Density measures are normalized by a city's total published Scout places, so a city with thin Scout coverage is scored on the inventory Scout has analyzed. Coverage labels on this page describe Scout dataset completeness only; they are not statistical confidence intervals.